Sahn-Uzal Mordekaiser

Origins of Noxus: League of Legends 

I had the great pleasure of collaborating with Little Zoo Studio and Riot Games on projects related to League of Legends. In this cinematic, I modeled the Basilisk creature, and I modeled some weapons.
I want to thank the entire production team for the opportunity and partnership on this amazing project.

Hope you like it!

Basilisk_Side_01_Wire Basilisk_Side_01
Basilisk_Side_02_Wire Basilisk_Side_02

Selected Works

Character & Lookdvev ReelSpecialist Demo Reel.

Advertising & TV Show ReelModeling | Texture | Lookdev | FX.

TlalocPersonal Project | Character Modeling | Texturing | LookDev | FX | Comp

African WomanPersonal Project | All CG processes

Sahn-Uzal Mordekaiser |Origins of Noxus: League of LegendsCharacter Modeling | Hard Surface Modeling

Teamfight TacticsScene Assembly | Hard Surface | Lookdev

Riot Games | Valorant -  Veto Agent Trailer.Character Modeling | Look Development | Hard Surface Modeling

The Reckoners | Origins of Noxus: League of LegendsCharacter Modeling | Hard Surface Modeling

Air CanadaHard Surface | Scene Assembly

JWT|Coca-ColaFX | Liquid Simulation

Civil WarCharacter Modeling | 3D print setup

Flying CarPersonal Project | All CG processes

The Root of Empire | Origins of Noxus: League of LegendsCharacter Modeling | Hard Surface Modeling | Scene Assembly

SphynxPersonal Project | All CG processes

The Relentless Hunter |League of LegendsCharacter Modeling | Lookdev |Hard Surface Modeling

Free Fire - WinterlandsCharacter Modeling | Blend Shapes

Afro PowerPersonal Project | All CG processes

Club Social | PenguinCharacter Modeling | Fur |LookDev | Lighting | FX

USPS - American Post ServiceHard Surface | Scene assembly

TurntablePersonal Project | All CG processes

Telecine - Vá ao cinema!Character Modeling | Blend Shape | Modeling

WL - Tenis EverywhereFX | Cloth and Crowd simulation

CinefiliaCharacter Modeling | Blend Shapes

Moises Gomes

3D Artist

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Contact:

+55 11 987881353
moises@mgcg.com.br