Flying Car
I am always in search of projects that take me out of my comfort zone, and this project was a great personal challenge. I intended to incorporate various stages of production into a single project, where I was responsible for modeling, rigging, animation, texturing, lighting, look development, FX, and comp.
I would like to express my gratitude to the talented artist Ailantd Sikowsky, who graciously allowed the use of their concept for the realization of this project, and Leandro Coelho for the sound design.
I worked on (In all production processes):
Modeling, Rigging & Animation: full pipeline
Texturing, Lighting & Lookdev: full pipeline
FX: Smoke, car propulsion effects
Composition: full pipeline
Concept Art: Ailantd Sikowsky (used with permission)
Sound Design: Leandro Coelho
Tools: Houdini, Substance Painter, Redshift, ZBrush, Nuke, Adobe Photoshop
Hope you like it!




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Riot Games | The Relentless Hunter |League of LegendsCharacter Modeling | Lookdev |Hard Surface Modeling
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CinefiliaCharacter Modeling | Blend Shapes
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Moises Gomes
3D Artist
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Contact:
+55 11 987881353
moises@mgcg.com.br
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