Flying Car
I am always in search of projects that take me out of my comfort zone, and this project was a great personal challenge. I intended to incorporate various stages of production into a single project, where I was responsible for modeling, rigging, animation, texturing, lighting, look development, FX, and Comp.
I would like to express my gratitude to the talented artist Ailantd Sikowsky, who graciously allowed the use of their concept for the realization of this project, and Leandro Coelho for the sound design.
Hope you like it!
Obs* I would like to thank all my friends for their tips and opinions about this project.
Obs** I was responsible for all stages of 3D production.
Softwares:
- Houdini -
- Substance Painter -
- Redshift -
- Zbrush -
- Nuke -
- Adobe Photoshop -
Selected Works
Character & Lookdvev ReelSpecialist Demo Reel.
Advertising & TV Show ReelModeling | Texture | Lookdev | FX.
Civil WarCharacter Modeling | 3D print setup
TlalocPersonal Project | Character Modeling | Texturing | LookDev | FX | Comp
Free Fire - WinterlandsCharacter Modeling | Blend Shapes
TurntablePersonal Project | All CG processes
Air CanadaHard Surface | Scene Assemble
USPSHard Surface | Scene assemble
Flying CarPersonal Project | All CG processes
Telecine - Vá ao cinema!Character Modeling | Blend Shape | Modeling
JWT|Coca-ColaFX | Liquid Simulation
SphynxPersonal Project | All CG processes
Afro PowerPersonal Project | All CG processes
Paranoid | Vivo FibraCharacter Modeling | Texturing | LookDev
Club Social | PenguinCharacter Modeling | Fur |LookDev | Lighting | FX
COLORSHard Surface | Lookdev | Texturing | Lighting
BB1 | Star WarsFX | Dust | Dust Paticles
Fox Sport | Luiz SuarezModeling likeness
CinefiliaCharacter Modeling | Blend Shapes
Nissan - NuvemFX | Tracking | Lighting
WL - Tenis EverywhereFX | Cloth and Crowd simulation
Moises Gomes
3D Artist
© All rights reserved.
Contact:
+55 11 987881353
moises@mgcg.com.br
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