Flying Car

I am always in search of projects that take me out of my comfort zone, and this project was a great personal challenge. I intended to incorporate various stages of production into a single project, where I was responsible for modeling, rigging, animation, texturing, lighting, look development, FX, and Comp.

I would like to express my gratitude to the talented artist Ailantd Sikowsky, who graciously allowed the use of their concept for the realization of this project, and Leandro Coelho for the sound design.

Hope you like it!

Obs* I would like to thank all my friends for their tips and opinions about this project.
Obs** I was responsible for all stages of 3D production.

Softwares:

- Houdini -
- Substance Painter -
- Redshift -
- Zbrush -
- Nuke -
- Adobe Photoshop -

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Selected Works

Character & Lookdvev ReelSpecialist Demo Reel.

Advertising & TV Show ReelModeling | Texture | Lookdev | FX.

Civil WarCharacter Modeling | 3D print setup

TlalocPersonal Project | Character Modeling | Texturing | LookDev | FX | Comp

Free Fire - WinterlandsCharacter Modeling | Blend Shapes

TurntablePersonal Project | All CG processes

Air CanadaHard Surface | Scene Assemble

USPSHard Surface | Scene assemble

Flying CarPersonal Project | All CG processes

Telecine - Vá ao cinema!Character Modeling | Blend Shape | Modeling

JWT|Coca-ColaFX | Liquid Simulation

SphynxPersonal Project | All CG processes

Afro PowerPersonal Project | All CG processes

Paranoid | Vivo FibraCharacter Modeling | Texturing | LookDev

Club Social | PenguinCharacter Modeling | Fur |LookDev | Lighting | FX

COLORSHard Surface | Lookdev | Texturing | Lighting

BB1 | Star WarsFX | Dust | Dust Paticles

Fox Sport | Luiz SuarezModeling likeness

CinefiliaCharacter Modeling | Blend Shapes

Nissan - NuvemFX | Tracking | Lighting

WL - Tenis EverywhereFX | Cloth and Crowd simulation

Moises Gomes

3D Artist

© All rights reserved.

Contact:

+55 11 987881353
moises@mgcg.com.br