Sphynx
This bust was one of my first projects using Houdini, Redshift, and Substance Painter — a deliberate shift from my previous pipeline toward a more robust, node-based workflow (Houdini), a lighter render engine (Redshift), and a deeper understanding of PBR texturing through Substance Painter.
I've always found Egyptian jewelry and ornament design fascinating, and used that as motivation for this piece — a bust featuring the crown, jewelry, and ornaments, designed with heavy ornamentation, complex symmetry, and a wide range of geometry types and colors. This combination made it as much a professional challenge in execution as it was a creative one.
I worked on (In all production processes):
Organic Modeling: Bust
Hard Surface Modeling: Crown, jewelry, ornaments
Texturing, Lookdev, Rendering & Composition: full pipeline
Tools: Houdini, Substance Painter, Redshift, ZBrush, Nuke, Adobe Photoshop
Hope you like it!






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Moises Gomes
3D Artist
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Contact:
+55 11 987881353
moises@mgcg.com.br
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